







Resume


I am Simon Chatelus, currently Junior Game Designer.
The game and the new perspectives open with it, drove me to integrate video game industry.
I want to create fun and innovative games.
For that, I learned rational game design but also economic game design and I am interested
by system design. My favorite kinds of game
are Suvival like Dayz and Multiplayer FPS
like Overwatch.
But I have many others hobbies. I love art in all its shapes like cinema or street art.
My favorite directors are Stanley Kubrick and Denis Villeneuve. I contribuate to Splitscreen-review.com, an art review site as editor.
I like to travel and to discover new cultures and use this new influences in my productions.
I am curious of everything: science, arts, philosophy... And sometimes, I write poetry.




I master the methods of rational game design making my production most efficient and qualitative


I can create quickly unique and innovative mechanics.

I write comprehensive, clear, styling design documents for every production trades to make easier their work and to guarentee the quality of final product.

CONTACT ME!