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GAME OVERVIEW:

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Title: Spirit Run

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Genre: Runner/Platformer 

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Platform: PC

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Game Engine: Unity

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Dating: January 2016

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Context:

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Spirit Run is a game created in 48 hours with ritual like theme during my first Game Jam, The Global Game Jam 2016.

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I work as Level Designer/Builder:

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   - Design circulations

   - Design platforms

   - Build a part of level

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Pitch:

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Spirit Run is a Runner/Platformer.

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The way of player is covered by temples used as checkpoint

He should activate the temples with Quick Time Event on the screen.

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The team:

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Sylvain Maurice: Programmer

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François Place: Level Designer

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Maxime Lejars: Game Designer

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Kiyan Forestier: Game Designer, Game Artist

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