top of page
GAME OVERVIEW:
​
Title: Spirit Run
​
Genre: Runner/Platformer
​
Platform: PC
​
Game Engine: Unity
​
Dating: January 2016
​
​
Context:
​
Spirit Run is a game created in 48 hours with ritual like theme during my first Game Jam, The Global Game Jam 2016.
​
I work as Level Designer/Builder:
​
- Design circulations
- Design platforms
- Build a part of level
​
Pitch:
​
Spirit Run is a Runner/Platformer.
​
The way of player is covered by temples used as checkpoint.
He should activate the temples with Quick Time Event on the screen.
​
The team:
​
Sylvain Maurice: Programmer
​
François Place: Level Designer
​
Maxime Lejars: Game Designer
​
Kiyan Forestier: Game Designer, Game Artist
bottom of page