top of page



GAME OVERVIEW:
Title: Spirit Run
Genre: Runner/Platformer
Platform: PC
Game Engine: Unity
Dating: January 2016

Context:
Spirit Run is a game created in 48 hours with ritual like theme during my first Game Jam, The Global Game Jam 2016.
I work as Level Designer/Builder:
- Design circulations
- Design platforms
- Build a part of level
Pitch:
Spirit Run is a Runner/Platformer.
The way of player is covered by temples used as checkpoint.
He should activate the temples with Quick Time Event on the screen.
The team:
Sylvain Maurice: Programmer
François Place: Level Designer
Maxime Lejars: Game Designer
Kiyan Forestier: Game Designer, Game Artist

bottom of page



