GAME OVERVIEW:
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Title: Bloody Garden
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Genre: Beat Them Up
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Platform: PC
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Game Engine: Unity
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Dating: October 2018
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Context:
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A game created in 1 week with a team of 17 persons.
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I work as Lead Game Designer:
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- Conduct brainstorm and daily meeting
- Make important decision of design
- Manage the priorities
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Pitch:
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It is a Beat Them Up where you need to use your environment to kill mean creature and to protect your garden.
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The team:
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Pauline Radou: Lead Art
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Elisa Seignez, Yaofeng Huang, Marion Faure: 3D Artists
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Rémy Gandit, Gregory d'Andréa: Animators
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Solène Pourrier, Lison Desfeux: Concept Artists
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Clément Audras, Mathieu Bouchonnet: Programmer
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Maxime Pierre, Séverin Jacob, Erwan Sigaud, Charlotte Fries,
Hugo Kilh, Nathanael Angevin: Game Designer
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