


GAME OVERVIEW:
Title: Bloody Garden
Genre: Beat Them Up
Platform: PC
Game Engine: Unity
Dating: October 2018
Context:
A game created in 1 week with a team of 17 persons.
I work as Lead Game Designer:
- Conduct brainstorm and daily meeting
- Make important decision of design
- Manage the priorities
Pitch:
It is a Beat Them Up where you need to use your environment to kill mean creature and to protect your garden.
The team:
Pauline Radou: Lead Art
Elisa Seignez, Yaofeng Huang, Marion Faure: 3D Artists
Rémy Gandit, Gregory d'Andréa: Animators
Solène Pourrier, Lison Desfeux: Concept Artists
Clément Audras, Mathieu Bouchonnet: Programmer
Maxime Pierre, Séverin Jacob, Erwan Sigaud, Charlotte Fries,
Hugo Kilh, Nathanael Angevin: Game Designer




