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GAME OVERVIEW:

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Title: Bloody Garden

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Genre: Beat Them Up

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Platform: PC

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Game Engine: Unity

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Dating: October 2018

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Context:

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A game created in 1 week with a team of 17 persons.

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I work as Lead Game Designer:

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   - Conduct brainstorm and daily meeting

   - Make important decision of design

   - Manage the priorities

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Pitch:

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It is a Beat Them Up where you need to use your environment to kill mean creature and to protect your garden.

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The team:

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Pauline Radou: Lead Art                 

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Elisa Seignez, Yaofeng Huang, Marion Faure: 3D Artists

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Rémy Gandit, Gregory d'Andréa: Animators

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Solène Pourrier, Lison Desfeux: Concept Artists

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Clément Audras, Mathieu Bouchonnet: Programmer

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Maxime Pierre, Séverin Jacob, Erwan Sigaud, Charlotte Fries,

Hugo Kilh, Nathanael Angevin: Game Designer

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