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GAME OVERVIEW:
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Title: Intense Polka in Space
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Genre: Cooperative Rhythm Game
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Platform: PC
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Game Engine: Unity
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Dating: June 2016
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Context:
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A game created during the Game Dev Party : Random Title, a game jam of 48 hours in June 2016.
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I work as Game Designer and Project Manager:
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- Design CoreGameplay
- Design the tutorial and QTE panels
- Manage the priorities
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Pitch:
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It is a cooperative rhythm game where two players should coordinate their actions, to fix the device of a Soviet Space Rocket with the Holy Power of the Polka.
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The team:
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Camille Rivière: 3D Artist
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Hugo Stimdel: 2D Artist
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Pierre-Olivier Brocquet: Programmer
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Benjamin Brouard: Game Designer
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Kiyan Forestier: Game Designer
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