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GAME OVERVIEW:
Title: Intense Polka in Space
Genre: Cooperative Rhythm Game
Platform: PC
Game Engine: Unity
Dating: June 2016

Context:
A game created during the Game Dev Party : Random Title, a game jam of 48 hours in June 2016.
I work as Game Designer and Project Manager:
- Design CoreGameplay
- Design the tutorial and QTE panels
- Manage the priorities
Pitch:
It is a cooperative rhythm game where two players should coordinate their actions, to fix the device of a Soviet Space Rocket with the Holy Power of the Polka.
The team:
Camille Rivière: 3D Artist
Hugo Stimdel: 2D Artist
Pierre-Olivier Brocquet: Programmer
Benjamin Brouard: Game Designer
Kiyan Forestier: Game Designer
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