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GAME OVERVIEW:

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Title: Intense Polka in Space

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Genre: Cooperative Rhythm Game

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Platform: PC

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Game Engine: Unity

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Dating: June 2016

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Context:

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A game created during the Game Dev Party : Random Title, a game jam of 48 hours in June 2016.

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I work as Game Designer and Project Manager:

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   - Design CoreGameplay

   - Design the tutorial and QTE panels 

   - Manage the priorities

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Pitch:

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It is a cooperative rhythm game where two players should coordinate their actions, to fix the device of a Soviet Space Rocket with the Holy Power of the Polka.

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The team:

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Camille Rivière: 3D Artist

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Hugo Stimdel: 2D Artist

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Pierre-Olivier Brocquet: Programmer

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Benjamin Brouard: Game Designer

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Kiyan Forestier: Game Designer

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